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Match to Life CG Integration


Maya 2019 (Arnold), Nuke 12.2


This project was created from scratch from start to finish. I started by gathering materials including the white bowl and Christmas ornaments that served as my chrome ball & matte ball, which I used for lighting reference and for creating my own HDRI. The tissue box helped me line up the CG camera in Nuke. I then modeled the bowl, twice, first using poly modeling and then NURBS in Maya, which proved to be more effective for getting a more even thickness for subsurface purposes. After creating and lighting the bowl in Maya, I rendered using AOV's and brought the sequence into Nuke where I composited all of the layers together and did final grading and DOF effects.

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