Match to Life CG Integration
Maya 2019 (Arnold), Nuke 12.2
This project was created from scratch from start to finish. I started by gathering materials including the white bowl and Christmas ornaments that served as my chrome ball & matte ball, which I used for lighting reference and for creating my own HDRI. The tissue box helped me line up the CG camera in Nuke. I then modeled the bowl, twice, first using poly modeling and then NURBS in Maya, which proved to be more effective for getting a more even thickness for subsurface purposes. After creating and lighting the bowl in Maya, I rendered using AOV's and brought the sequence into Nuke where I composited all of the layers together and did final grading and DOF effects.