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Statue CG Integration
2020-2021..
Maya 2019 (Arnold), Nuke 12.2
This project was a huge learning process for me, with it being my first time learning about CG Integration and AOV's in March of 2020. To begin, I found the free model of The
Winged Victory of Samothrace on MyMiniFactory and the backplate on Pexels. I then textured and lit the statue in Maya before bringing it back into Nuke for compositing the render passes together.
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I used modelbuilder geometry in Nuke that I brought into Maya in order to create the clipping effect of the wing when it is obscured behind the building in the front.
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Below you can see my first completed project and then the updated version I finished in January 2021 where I added rocks and roto painted/re-projected the background to further enhance the shot and correct some reel feedback I had received.
March 2020 - Original Comp
January 2021 - Updated Comp


Rotopaint Reprojection to remove the tube on the ground


Beauty Render out of Maya



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